Time to change

Nova

Active member
May 22, 2018
194
86
28
#2
I dont know for that idea, but we for sure need more PvP events PvP events are so rare in this servers atleats make 2 PvP's per week.
 

Bes

Admin
Staff member
Admin
Moderator
Apr 7, 2018
698
3,516
93
#3
We are open to this topic, but we need suggestions what you would like to have
 

zumpal

New member
Oct 23, 2018
29
8
3
#4
i like to have fully working archer skills, for example spark skill which does 0 damage XD

on topic, monthly guild wars would be cool, 8-16 guilds with pre-register ,elimination system ,better guild wins all at final.
 
Sep 24, 2018
57
64
18
#5

^ in this image we have some map examples (more atractive) for metin2 developers

Guild vs Guild PvP (5 or 8 or 10 vs 5 or 8 or 10, need to discuss)

1- Each person pay 100-200kk for start guild war and if win receive 200-400kk
2- On the map you have one portal "metin" (like on devil catacombs) with strong half-humans and you need to destroy that for start guild war (this is to avoid that they appear noobs or that they use the guild war of illicit form) have 3-5 min for destroy that and if they do not get the guild is prevented from making another guild war for 1 day
3- The guild war ends when the first one manages to kill 100 opponents, if the other guild does not get more than 20 kills it is also impossible to make guild war for 1 day
4 - If a player dies more than 15-20 times is prevented from doing guild war one week and his guild for 1 day
5 - If possible to prevent more than one account per ip in the same guild war
6 - To have time limit between 15-20 min if nobody is able to kill 100 opponents are disqualified and are prevented to make guild war for 1 day
7- Reduce the maximum number of guild elements to 20-30
8 - If they leave a guild, they can only re-enter another one within a week after this guild.
9 - Create weekly or monthly prizes for the best guild




I dont know if this as implemented but on metin2.uk have some good ideas for guild rework link bellow:

https://board.en.metin2.gameforge.com/index.php/Thread/87134-Guild-Renewal-System/
 
Sep 24, 2018
57
64
18
#6
Guild vs Guild PvM (5 or 8 or 10 vs 5 or 8 or 10, need to discuss)

1- Each person pay 100-200kk for start guild war and if win receive 200-400kk
2 - Map is individual 1 for each guild without contact between guilds
3- The guild war ends when the first one manages to kill the boss's all and all the metins, if the other guild does not get more than half of the metins and boss's is also prevented from doing guild war for 1 week.
4 - Each Boss have a diferent strong bonus and talisma.
5 - If possible to prevent more than one account per ip in the same guild war
6 - Have timeout between 15-20 min if no one manages to kill all boss's and methins are disqualified and are prevented from guild war for 1 week
7- reduce the maximum number of guild elements to 20-30
8 - If they leave a guild, they can only re-enter another one within a week after this guild.
9 - create weekly or monthly prizes for the best guild


The image bellow is just an example:


guild war pvm.jpg
 

Nova

Active member
May 22, 2018
194
86
28
#7
We are open to this topic, but we need suggestions what you would like to have

I have a suggest, make a event like Royal Rumble or like free for all, open the event make enter 5minimum players or 10max players, make aswell lvl difference same as PvP Tournament, 91-105 - 106-115, add a big area and everyone has to fight for his own no groups allowed, 10 players last one who survives win 1 price, price can be choosen by staff, it would be really fun like raid fight.
 
Nov 26, 2018
29
7
3
20
Stuttgart, Germany
#9
Guild vs Guild PvM (5 or 8 or 10 vs 5 or 8 or 10, need to discuss)

1- Each person pay 100-200kk for start guild war and if win receive 200-400kk
2 - Map is individual 1 for each guild without contact between guilds
3- The guild war ends when the first one manages to kill the boss's all and all the metins, if the other guild does not get more than half of the metins and boss's is also prevented from doing guild war for 1 week.
4 - Each Boss have a diferent strong bonus and talisma.
5 - If possible to prevent more than one account per ip in the same guild war
6 - Have timeout between 15-20 min if no one manages to kill all boss's and methins are disqualified and are prevented from guild war for 1 week
7- reduce the maximum number of guild elements to 20-30
8 - If they leave a guild, they can only re-enter another one within a week after this guild.
9 - create weekly or monthly prizes for the best guild


The image bellow is just an example:


View attachment 1939
I like this idea
+1
 
Oct 24, 2018
4
1
3
#10
Guild vs Guild PvM (5 or 8 or 10 vs 5 or 8 or 10, need to discuss)

1- Each person pay 100-200kk for start guild war and if win receive 200-400kk
2 - Map is individual 1 for each guild without contact between guilds
3- The guild war ends when the first one manages to kill the boss's all and all the metins, if the other guild does not get more than half of the metins and boss's is also prevented from doing guild war for 1 week.
4 - Each Boss have a diferent strong bonus and talisma.
5 - If possible to prevent more than one account per ip in the same guild war
6 - Have timeout between 15-20 min if no one manages to kill all boss's and methins are disqualified and are prevented from guild war for 1 week
7- reduce the maximum number of guild elements to 20-30
8 - If they leave a guild, they can only re-enter another one within a week after this guild.
9 - create weekly or monthly prizes for the best guild


The image bellow is just an example:


View attachment 1939
It would be nice if both guilds were on the same map and the guild who takes out 3/5 bosses wins the war. This way we get that missing pvp XD
 
Aug 22, 2018
25
6
3
#16
Guild vs Guild PvM (5 or 8 or 10 vs 5 or 8 or 10, need to discuss)

1- Each person pay 100-200kk for start guild war and if win receive 200-400kk
2 - Map is individual 1 for each guild without contact between guilds
3- The guild war ends when the first one manages to kill the boss's all and all the metins, if the other guild does not get more than half of the metins and boss's is also prevented from doing guild war for 1 week.
4 - Each Boss have a diferent strong bonus and talisma.
5 - If possible to prevent more than one account per ip in the same guild war
6 - Have timeout between 15-20 min if no one manages to kill all boss's and methins are disqualified and are prevented from guild war for 1 week
7- reduce the maximum number of guild elements to 20-30
8 - If they leave a guild, they can only re-enter another one within a week after this guild.
9 - create weekly or monthly prizes for the best guild


The image bellow is just an example:


View attachment 1939
huge +1
 
Aug 23, 2018
106
25
28
#17
Just make a pvp system where can be played 1v1 2v2 3v3 etc etc where players for example put 5kk( or way more 10/20) each to play and in 1v1 winner for example will recive 10kk (in this way you can’t farm by yourself with 2 char beacouse you will put 10 and win 10).
The aim of course will be reach 20-30-40-50-100 kills , who make them first will win .
In this way players with pvp will earn money having fun .
Of course before start to work on this system pvp should be balanced or we will se only Weaponary sura’s fight .

Or work for a weekly based guild tournament (Saturday and Sunday ) where guilds can decide if join or not (not more than 8-8 or 10-10) this time win reward will be a Title or skins for partecipants or IS coins.